Chinese Animation Mentor
Posted on November 17, 2009 |
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Filed under Animation, Animation Mentor, Education

Chineese AM
AM expensive? Try the Chinese branch!
http://edu.hxsd.com/videos-10-220.html
The 8 minutes Chinese flavoured AM showreel should convince you how good the teaching is!
More seriously, except the serious copyright infringements, having worked with several Chinese outsourcing companies, I have come to realize that when it comes to learning animation, copying the masters can pay off. Cutural differences aside, some chineese animators are actually really good.
What about an even more beautiful Outro!
Posted on November 9, 2009 |
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Filed under Animation, Video Games
Thanks Ross
Related post:
Passion pictures The-beatles-rockband-intro
“Creature box” blog
Posted on November 5, 2009 |
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Filed under Character design, Modeling, Portfolio, Video Games
I just found that great blog from some Insomniac concept artist. Too bad most of their sketchbooks are sold out.
I would love to model some of their characters one day.
[edit] well I just started 😉 Proportion are off, it is a very rough pass.
“Despicable” new trailer
Posted on November 5, 2009 |
3 Comments
Filed under Animation, Character design

Despicable me
I am frustrated by the lack of cartoony games those days but in contrast it is such a treat to see so many cartoony movies coming out.
Here is the new “Despicable me” trailer.
http://www.apple.com/trailers/universal/despicableme/
[…] Read more
“Modern martin” behind the scenes
Posted on November 1, 2009 |
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Modern Martin
Matt Morris just posted some more behind the scenes from “Modern Martin” short film. This time he is talking about the the technical approach of their artistic choices. It is not easy to translate 2d characters in CG and it is fascinating to hear how he went about doing that.
http://matinai.blogspot.com/2009/10/pre-production-work-part-2.html
Related post:
http://www.olivier-ladeuix.com/blog/2009/09/11/modern-martin-by-naomi-zahl-and-matt-morris/
Animation design
Posted on November 1, 2009 |
2 Comments
Filed under Animation
A lot of people jumping onto cg animation with a technical or a realistic approach don’t realise that animation is a craft that requires a true artistic sense.
Animation is not just about copying reality but enhancing it. People tend to forget that when creating animation, there are in full control of every single elements and they are not bound to the limitation live action presents.
There is so much you can polish on a bad movie but only the companies who pay attention to every single part of the CG animation process can create outstanding “work of art”.
[…] Read more
Pixar going “Up”… or down?
Posted on November 1, 2009 |
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Filed under Business of animation
I was writing a Twitter Tweet and while comparing the boxoffice takings from Pixar’s “Up” to Blue Sky’s “Ice age 3 (Dawn of the Dinosaurs)”, I realised that the numbers are actually much worse than what jumps to the eyes.
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Mark Kennedy on Character design
Posted on October 31, 2009 |
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Disney Aracuan
Mark Kennedy from the “Temple of the Seven Golden Camels” wrote a nice post about Character design some time ago. This will inaugurate the creation of a new Character Design category on my blog. Character design is something I would like to focus on one day but this is not my priority right now. In the meantime I will collect articles that could prove useful.
Confessions of a Lazy Character Designer
His post made me realise that there are potentially two approaches to character design:
[…] Read more
Passion Pictures “The Beatles” Rockband intro
Posted on October 31, 2009 |
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Filed under Animation
Passion Pictures Pete Candeland directed the “Beatles” Rockband game intro. The first part is in 2d giving us a summary of the Beatles career with stylised band members and the second part is all in CG done in the London studio.
http://www.thebeatlesrockband.com/videos/cinematic
Check out the credits for more infos, you will recognize few names from Gobelins “Burning Safari” and a well known XSI modeler.
http://www.passion-pictures.com/flash.html
AKA Marc Craste Pictoplasma talk
Posted on October 27, 2009 |
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Filed under Animation, Character design
[vimeo]http://vimeo.com/6064515[/vimeo]
Thanks Keith for the heads up, with Philip Hunt, Marc Craste is also one of my favourite directors. I guess that video was shot during Berlin’s Pictoplasma exhibition earlier this year.










