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Fredricksen house part 02

Posted on May 23, 2010  | 4 Comments
Filed under Education, Modeling, Portfolio

Here is where I am today. Only spent one hour on this. The weather was way too nice to stay home today.

I mainly worked on the windows and some detailing work. I added some basic colours and did a quick mental ray rendering just for giggles, nothing too elaborate.

The shingles will be modelled at the latest stage, I still have a major issue with the roof proportions to solve. Don Shank blueprints are very useful but the final model seems a bit different.

Click on the pic for bigger version

and here is the timelapse, 6 hours of work in 12 minutes.

[vimeo]http://vimeo.com/11983854[/vimeo]

Related post:
Fredricksen house part 01

AAU graduate showreel

Posted on May 22, 2010  | 2 Comments
Filed under Acting, Animation

I just found that great showreel from Stefan Schumacher, a Swiss AAU graduate

[vimeo]http://vimeo.com/11009073[/vimeo]

Really, really nice stuff. What really stands out is the guy’s use of secondary action. Those character don’t only deliver their lines, they belong to a story, they are alive.

I would also recommend you to check out all the links from his links page.

http://schumacherstefan.com/?page_id=28

It’s amazing how different Norman can look in those reels…

Related post:
What is AAU?
Uta Hagen acting class and DVD

Fredricksen house

Posted on May 22, 2010  | 1 Comment
Filed under Education, Modeling, Portfolio

I saw this yesterday and thought it would be fun to model it over the week end….

I didn’t think it would take so long but this is where I am 5 hours later. Click on the picture for a bigger version.

If you are interested, I have also recorded a timelapse video as usual and will post it when done with the modeling tomorrow.

Pervers pepere – Walk challenge spline

Posted on May 18, 2010  | 1 Comment
Filed under Animation

Marcel Gotlib hommage.

Here is where I am today….. still a looonnng wayyyyy from finish but I have integrated a lot of comments from my buddies and especially the ones with no CG character animation knowledge. Those are the ones who usually come up with the most challenging feedback but that’s always for the better.

I rotated the camera around so we see his face better and hide the women’s reaction. I don’t have time to design, customize and animate them so a silhouette will work nicely 😉 The character walks left to right which is not very cinematographic but I could always mirror the video with the risk of having him looking left handed.

I still have to work on the knee pops, posing of the left hand at the beginning, change the design of the cane for something more Victorian stylish, tweak the grab of the hat, and the speed of the steps at the end of the fall, work on the unfolding of the spine and add few more steps at the end, fix the gimbal locks and constraints pops…..

The guy is supposed to wear a knee long coat but I am not too keen on covering his legs and spine with crappy cloth simulation. I don’t even know how to do it. The ground should ultimately be a cobbled street. I will had a small hat for the women so they don’t hide him too much…..

Related posts:
Full blocking
Thought process and layout