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Shot 08 Work in progress

Posted on September 18, 2009  | 5 Comments
Filed under Animation Mentor, Portfolio, Short film

Following Mike Stern’s tip on the latest Animation Mentor newsletter, I have decided to bring all my shots to the same level of progress, then focus on the polish. That one was one of the most advanced ones but I have tweaked the camera slightly and might end up cutting it in two for the last part.

Anyway, I am posting this as it is right now and will do the editing once I have all the other shots.

shot_08_opens_the_doorswip

shot_08_opens_the_doorswip

Link Name

“Saint Louis” video clip

Posted on September 18, 2009  | 1 Comment
Filed under Animation, Friends, Graphic design

My friend “Vincil from ummo” just released his new album “Betty Drums” and a really really cool video in collaboration with Motion graphic designer Dittongraph and graphic designer Supakitch for his track “Saint Louis”, a really nice mix of hip hop and jazz supported by gorgeous graphics.

Double-click on the video to get the full version
[vimeo]http://www.vimeo.com/5996932[/vimeo]

You can purchase his album through Itunes:
Itunes

or directly from the artist using the links at the bottom (Paypal, Sterling and euros cheques)
http://www.vincil-from-ummo.net/listenBettyDrums.html

[…] Read more

Shot 12 final

Posted on September 16, 2009  | 3 Comments
Filed under Animation Mentor, Portfolio, Short film

shot12_v02

shot12_v02

Well that’s it for now. Here is the final pass for that shot. The long chair will still be tweaked later (the design is still WIP) but I am now moving to the next shot. Hope you like it. Shoot any comments

Props done

Posted on September 15, 2009  | 1 Comment
Filed under Modeling, Portfolio, Short film

I just finished modeling the props needed for the first shots of my short film. The sink was originally modeled in Maya 8.5 but I have had to do some heavy cleanup on the mesh when I imported it into Maya 2009.

For some reason some faces were duplicated and normal inverted. Anyway it is done I am very pleased with the freshly modeled Victorian tap. I might add a bit of texturing but most of the work will be with the rendering. I was tempted to make the props a bit more cartoony but will keep them like this for the time being.

No fancy GI and no wireframe for the moment, just a quick turnaround with Maya’s hardware render buffer (thanks Tobias!)

Victorian tap and sink

Victorian tap and sink