Posted on September 18, 2009 |
5 Comments
Filed under Animation Mentor, Portfolio, Short film
Following Mike Stern’s tip on the latest Animation Mentor newsletter, I have decided to bring all my shots to the same level of progress, then focus on the polish. That one was one of the most advanced ones but I have tweaked the camera slightly and might end up cutting it in two for the last part.
Anyway, I am posting this as it is right now and will do the editing once I have all the other shots.

shot_08_opens_the_doorswip
Link Name
Posted on September 18, 2009 |
1 Comment
Filed under Animation, Friends, Graphic design
My friend “Vincil from ummo” just released his new album “Betty Drums” and a really really cool video in collaboration with Motion graphic designer Dittongraph and graphic designer Supakitch for his track “Saint Louis”, a really nice mix of hip hop and jazz supported by gorgeous graphics.
Double-click on the video to get the full version
[vimeo]http://www.vimeo.com/5996932[/vimeo]
You can purchase his album through Itunes:
Itunes
or directly from the artist using the links at the bottom (Paypal, Sterling and euros cheques)
http://www.vincil-from-ummo.net/listenBettyDrums.html
[…] Read more
Posted on September 17, 2009 |
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Filed under Animation Mentor, Portfolio, Short film

shot01_01
here is the first shot from my shortfilm. The elbow is very jittery as I can’t remember where to find the IK elbow. Hope you like it though
Posted on September 16, 2009 |
3 Comments
Filed under Animation Mentor, Portfolio, Short film

shot12_v02
Well that’s it for now. Here is the final pass for that shot. The long chair will still be tweaked later (the design is still WIP) but I am now moving to the next shot. Hope you like it. Shoot any comments
Posted on September 15, 2009 |
1 Comment
Filed under Modeling, Portfolio, Short film
I just finished modeling the props needed for the first shots of my short film. The sink was originally modeled in Maya 8.5 but I have had to do some heavy cleanup on the mesh when I imported it into Maya 2009.
For some reason some faces were duplicated and normal inverted. Anyway it is done I am very pleased with the freshly modeled Victorian tap. I might add a bit of texturing but most of the work will be with the rendering. I was tempted to make the props a bit more cartoony but will keep them like this for the time being.
No fancy GI and no wireframe for the moment, just a quick turnaround with Maya’s hardware render buffer (thanks Tobias!)

Victorian tap and sink