Posted on September 1, 2007 |
Leave a Comment
Filed under Portfolio
Because of a discussion with my friend Arno yesterday, I decided to try some renderings with Maya.
After about 3 hours, here is what I came up with.
Interiors shots are the hardest thing to do for me but I think that I managed to do something pretty decent.
As you can see I enlarged the window and moved it screen right in order to make Bishop’s body stand out a bit more. That’s a classic composition trick that Glen Keane used heavily when storyboarding Pocahontas.
I also tried my luck with colour harmony using Pink, green, blue and white. That should be alright don’t you think?
Posted on September 1, 2007 |
Leave a Comment
Filed under Portfolio

Here is my latest version just before going for dinner.
I still haven’t done much changes on the body mechanics (I actually made things worse;-) ) but decided to focus on my lip sync and the facial work instead. I never managed to get into that kind of stuff before as I normally get stuck just before.
This time was a lot of experimentation and I am really enjoying it. I am mainly working in linear and keying all my eases and overshoots. I will clean the redundant keys later using the G buffer curves in the graph editor. Some people like Victor Navone would have done it all in spline but I still don’t trust maya or I haven’t quite reach Victor’s level yet 😉
Ideally I would need to learn how to import and render displacement maps in Maya so I could use a low level hat wrapped deformed to Bishops head instead of this million polygon hat straight out of Zbrush. If anyone knows how to do that, let me know!
Posted on August 29, 2007 |
1 Comment
Filed under Animation Mentor, Portfolio

Do no worry, I haven’t given up on my pantomime shot yet but I still have to polish my old shots so here is one of the oldies.
That one was on the back burner for a long time since I didn’t have a clue how to tackle the animation for the towel. Maya 8.5 and Ncloth have certainly gone a long way since the first years of cloth simulation but I finally had to resort to something else after few hours of research and failure.
Wrap deformers… that s all was needed!!! no need of fancy dynamics! Thanks to Ninja Philip To for the tip.
How do you like his hat? this was a quick test in Zbrush, I really liked the idea but I am not sure it will work with Bishop very odd shaped cranium.
Posted on August 28, 2007 |
6 Comments
Filed under Animation
Since I first saw some animation test and renderings of this feature, I fell in love with it. The story takes place at the begining of the 20th century in Paris, at the time of the Moulin Rouge and the universal exhibition.
The movie is directed by Eric Bergeron “Bibo”, ex Dreamworks director on “The Road to Eldorado” and “Shark Tales”. I wasn’t moved much by the story on Shark Tales but I really liked the work done by the concept artists and the designs. “Eldorado” is also one of my favourite 2d cartoons.
The production is said to be starting in Septembre in Nice (France).
Here are some pics found on internet. Unfortunately that s all you can see. The trailer shown at Annecy will not be shown to the public unfortunately.



The website for the movie seems to be down at the moment but you can always have a look at Bibo films website

here is a list of blogs from people involved in its production, gorgeous work:
Matt Jones
Antoine Antin
ex Gobelin Aurelien Predal
Neil Campbell Ross
Related post:
Monstre a Paris short clip
Posted on August 27, 2007 |
Leave a Comment
Filed under Portfolio

Here is the blocking for the first 8 seconds of my shot. Some poses are still a bit rough but I will do a second pass once I have all the poses in Maya. Some inbetweens are missing when Stewie looks right then left of the box.
Posted on August 27, 2007 |
Leave a Comment
Filed under Drawings, Tablet PC

Because TVPaint allows to do that kind of stuff fairly easily, why not use it? I just rerendered my previous planning, adding a white contour and a drop shadow to some of the elements of the scene and I really like it. What do you think?