Tagged: TD

Maya Monday – Maya 2016 parallel rig evaluation 2

Maya Monday – Maya 2016 parallel rig evaluation

3dsmax TD have become increasingly envious with the release of Maya 2016 and the parallel rig evaluation toolkit allowing Maya TDs to finally use all the CPUs and GPUs cores in parallel, in order to speed up the viewport display but until now I hadn’t see such a thorough demonstration as the following one.

Have a look it is really interesting for both TDs and animators as they give some really good tips on how to speed up rigs for animators. Also, have a look at the related Rigging Dojo article which is pretty funny:

http://www.riggingdojo.com/2015/10/22/blazing-fast-character-rigs-with-maya-2016/

 

and here one new article from Autodesk

http://download.autodesk.com/us/company/files/2018/UsingParallelMaya.html#overview

I can’t wait to use Maya 2016 in production!

[youtube]https://www.youtube.com/watch?v=UJFTPDYLHV4[/youtube]

Maya parallel evaluation

 

 

 

 

Fini Candies – great rig 2

Fini Candies – great rig

I just found a video of a very cool rig demo featuring some new features I have never had the change to play with.

– No twist arms and hands
– Deform point system

The creator tells us he made the full rig with facial in a week with his own autorig.

[vimeo]http://vimeo.com/39365906[/vimeo]
[vimeo]http://vimeo.com/39371103[/vimeo]

I am using this opportunity to plug an old article about World orient head and shoulders. I am amazed how many professional rigs don’t have such a simple constraint switch that makes animators life much easier and allows us to reach higher quotas and quality.

Related posts:
World orient head and shoulders
So you want to be a rigger (TD) huh?
Looney Tunes shorts online
Rigging trends
Josh Carey VES Rigging submission

Looney Tunes Shorts online! 2

Looney Tunes Shorts online!

I just got told that the first two ReelFX’s “Looney tunes” shorts are now available online.

If you missed those look no further and watch them in their full 1080p glory on their own Youtube channel.

http://www.youtube.com/looneytunesshorts

The TDs did an incredible job to allow the animator to push CG animation to an extent that was never permitted before. Crazy smear frames, multi limbs, out of the ordinary facial and body poses.

[youtube]http://www.youtube.com/watch?v=KZhlXAYtaMw[/youtube]

[youtube]http://www.youtube.com/watch?v=8cYMoxBWEZw[/youtube]

I am still waiting to see the entire Daffy’s Rhapsody but the wait shouldn’t take too long.

I also want to point out that ReelFX’s Supervising TD Josh Carey and the other guys from Rigging Dojo have an incredible source of information on their website so you must subscribe to both their newsletter, and blog’s RSS Feed, even if like me you are not a professional TD but only want to understand how things work and learn few things along the way.

Lately they have had some really good interviews with Sony’s Character and Animation TD Martin Orlowski for his work on “Pirates ! Band of Misfits” (I am wondering more and more how much was stop motion now….) and Sony’s TD Tim Coleman for his work on “Spiderman” and “Hotel Transylvania”. The latter was only available on the Newsletter so this is why you need to subscribe to both.

That’s it for today. I will write a longer article about the importance of communication between TDs and Animators an other day.

Thanks Amy for the heads up.

Related posts:
Josh Carey’s Animschool interview
Josh Carey’s VFS submission
Ray Chase showreel
Aardman’s Pirates behind the scenes
CGMA Character Design Week 03