“Paths of Hate” cloud making

My old Spiraloid buddy Eugene Mishibinijima just posted a tutorial based on the fast rendering Cloud making technique demonstrated by Platige image and “Paths of Hate” creator Damian Nenow.

The technique is shown for 3dsmax but I am pretty sure it could apply to Maya as it relies on vertex colours and Vray, both available in Maya.

Here is the Siggraph presentation if you missed it, followed by Eugene’s tutorial.

[youtube]http://www.youtube.com/watch?v=LBovH7_um_s[/youtube]

[vimeo]http://vimeo.com/28004567[/vimeo]

via Itsartmage