CGMA Character design week 01
This is my assignment for the CGMA Character Design workshop. We were to design a monster based on a basic circle, triangle or square shape. It is a similar exercise to what we did at the Animation Collaborative. Those three shapes are the basic foundations, the building blocks of strong character design.
Here is what I came up with. The line work and painting job are a bit poor for the moment. Nate will help us with those in the next few weeks so expect a new version soon. The bottom picture are explorations that I first did with pen and paper then cleaned up in Sketchbook pro.
C’est vraiment chouette Olive! Vivement la suite 🙂
merci Nolwenn!
Cool sketches. Can you do a report on what you did at the animation collaborative at some point? I’m sure I’m not the only one who’s really interested