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4 Responses

  1. Joost says:

    Cool stuff. Great and fun project to work on. Nice to see the lighting progression as well.

    • Hey Joost, I am mainly showcasing that cutscene for the lighting, the animation was pretty rudimentary. That lighting test I did was to sell the overall idea to Lee, the Art Director, so he could see where I was going and what resources I would need to finalize the scene. The final render and VFX were done in the game engine.

  1. December 28, 2011

    […] posts: Last day at EA Brightlight “Spare Parts” cutscene 2a Progress reel “Spare Parts” is […]

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    […] an other progress reel for Spare Parts Cutscene 02b. That sequence followed Cutscene 02a during the game. The lighting is “In Game” and the shadows are baked or […]

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