Here is where I am right now. Floatiness fun and ackward mouth shapes. Don’t worry it is all gonna be fixed in the next pass 😉
I kind of took onboard some of the suggestions but the most noticeable change would be the framing. I was going through few DVDs this week end and realised the cutting the hands wasn’t too much of a big deal so here I am. I think the shot works better this way. We can focus a bit more on the face and the character takes more screen space.
Few people commented on the fact that I kind of go back to the same pose but I didn’t want the character to move too much on the screen so I don’t think I had much choice.
Some people wanted a progression which I would normally agree with but the audio doesn’t have that much contrast in the intensity so I d rather go for something much more contained.
Ah if someone knows how to do the breathing with Brussel/Bishop, please let me know.
