Phantom shot refining
After few days I finally reached a refining stage of my shot.
The lip sync is already much clearer, the body is less poppy, the facial work is a bit tighter.
This would be enough for commercial work or TV but I am gonna push it even further to try to reach feature quality.
I still have to get in and polish some of the motion like the standing up and the “he was just” section but the rest is looking fine.
Regarding the render, I would need to get rid of those nasty shadows cast by Bishop on the back wall but since I have to use Mental Ray to display the displacement maps, I will have to redo the lighing work anyway.
oh and the audio… my friend Vincil from Ummo tweaked the sound track so we don’t hear so much of the background noise. He gave me 4 tracks I need to see which one is the best
nice. try to exclude the wall on the light link,,,or render a pass without the wall… love the acting, the face is expressive as well.
hehe yeah Daniel. I didn’t know how to do that at that time. I will try to find this hidden menu. Maya….. 😉