208 assignment
Here is my new assignment for last week.
This week is second pass of blocking, week after refining, and the one after is final with polishing.
I spent a lot of time on this assignment already but only a bit is showing on the blocking since I have redone it completly. To be honest I have never felt so lost, how much should we put in the blocking? What do you do to avoid rotoscoping?
Hopefully this will be cleared when Robert comments my work.
I am gonna do this assignment in 3dsmax because I haven’t used it for a long time and never for character animation before. I usually claim that Max is a very decent 3d software so I have decided to put money where my mouth is this time. Will I burn my fingers? So far so good except that the rig is a bit different from the AM one. Here I have to animate the pole vector for knees and elbows.