Animation Mentor session 205
Long time no see. Last week was a very important week for me. After failing my walk cycle assignment last term I didn’t really get the chance to experiment too much with animation workflow so this week was the time to get my hands dirty.
This term is about body mechanics but also the time to find our animation workflow. We have been shown different refining techniques from the entire GE (Graph Editor) workflow (Pixar’s Victor Navone) to the 2d animation one (Chicken Little’s Jason Ryan) and it is time to apply them and pick the one that makes more sense to us.
I was very busy last week so couldn’t really push the refining as far as I wanted but I think that I am seeing the light now.
Watch out that space and you might get to see some interesting stuff in here very soon.
So what have I got for you this week.
180 turn partial refining:
Jump up onto a box and off the other side video ref.:
Week 205 blocking, animating in 3d is doable, you just have to check your perspecive, front, back, left and right view but what about animating in 3d for a locked camera? This is this week challenge, I haven’t found the answer yet but Robert will probably share is thought on thursday.